Loading cache_data.go +5 −24 Changes for cache_data.go: 5 added lines, 24 removed lines. Original line number Diff line number Diff line Loading @@ -2,9 +2,9 @@ package main import ( "fmt" "math" "strconv" "git.zxq.co/ripple/ocl" "github.com/fatih/color" ) Loading Loading @@ -101,10 +101,10 @@ func opCacheData() { data[id][i] = &s{} } } data[id][0].level = getLevel(std) data[id][1].level = getLevel(taiko) data[id][2].level = getLevel(ctb) data[id][3].level = getLevel(mania) data[id][0].level = ocl.GetLevel(std) data[id][1].level = ocl.GetLevel(taiko) data[id][2].level = ocl.GetLevel(ctb) data[id][3].level = ocl.GetLevel(mania) count++ } rows.Close() Loading Loading @@ -147,25 +147,6 @@ func opCacheData() { wg.Done() } func getLevel(rankedScore int64) int { for i := 1; i < 8000; i++ { lScore := getRequiredScoreForLevel(i) if rankedScore < lScore { return i } } return 8000 } func getRequiredScoreForLevel(level int) int64 { if level <= 100 { if level > 1 { return int64(math.Floor(float64(5000)/3*(4*math.Pow(float64(level), 3)-3*math.Pow(float64(level), 2)-float64(level)) + math.Floor(1.25*math.Pow(1.8, float64(level)-60)))) } return 1 } return 26931190829 + 100000000000*int64(level-100) } var modes = [...]string{ "std", "taiko", Loading Loading
cache_data.go +5 −24 Changes for cache_data.go: 5 added lines, 24 removed lines. Original line number Diff line number Diff line Loading @@ -2,9 +2,9 @@ package main import ( "fmt" "math" "strconv" "git.zxq.co/ripple/ocl" "github.com/fatih/color" ) Loading Loading @@ -101,10 +101,10 @@ func opCacheData() { data[id][i] = &s{} } } data[id][0].level = getLevel(std) data[id][1].level = getLevel(taiko) data[id][2].level = getLevel(ctb) data[id][3].level = getLevel(mania) data[id][0].level = ocl.GetLevel(std) data[id][1].level = ocl.GetLevel(taiko) data[id][2].level = ocl.GetLevel(ctb) data[id][3].level = ocl.GetLevel(mania) count++ } rows.Close() Loading Loading @@ -147,25 +147,6 @@ func opCacheData() { wg.Done() } func getLevel(rankedScore int64) int { for i := 1; i < 8000; i++ { lScore := getRequiredScoreForLevel(i) if rankedScore < lScore { return i } } return 8000 } func getRequiredScoreForLevel(level int) int64 { if level <= 100 { if level > 1 { return int64(math.Floor(float64(5000)/3*(4*math.Pow(float64(level), 3)-3*math.Pow(float64(level), 2)-float64(level)) + math.Floor(1.25*math.Pow(1.8, float64(level)-60)))) } return 1 } return 26931190829 + 100000000000*int64(level-100) } var modes = [...]string{ "std", "taiko", Loading